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	<title>Comments for Flash, Flex and ActionScript tutorials - flashadvanced</title>
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	<link>http://flashadvanced.com</link>
	<description>Become an advanced actionscript developer</description>
	<lastBuildDate>Sat, 14 Jan 2012 19:42:21 +0000</lastBuildDate>
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		<title>Comment on Glowing Button Effect by NIk</title>
		<link>http://flashadvanced.com/glowing-button-effect/comment-page-1/#comment-6591</link>
		<dc:creator>NIk</dc:creator>
		<pubDate>Sat, 14 Jan 2012 19:42:21 +0000</pubDate>
		<guid isPermaLink="false">http://flashadvanced.com/?p=426#comment-6591</guid>
		<description>Hallo please help me Build menu with more then one button!!!!!!!!
Sorry For Bad English!!!!</description>
		<content:encoded><![CDATA[<p>Hallo please help me Build menu with more then one button!!!!!!!!<br />
Sorry For Bad English!!!!</p>
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	<item>
		<title>Comment on Creating a small shooting game in AS3 by anonymous-programmer</title>
		<link>http://flashadvanced.com/creating-small-shooting-game-as3/comment-page-4/#comment-5978</link>
		<dc:creator>anonymous-programmer</dc:creator>
		<pubDate>Mon, 21 Nov 2011 23:54:01 +0000</pubDate>
		<guid isPermaLink="false">http://flashadvanced.com/?p=371#comment-5978</guid>
		<description>&lt;a href=&quot;#comment-5977&quot; rel=&quot;nofollow&quot;&gt;@anonymous-programmer &lt;/a&gt; 

ok if any of you guys are having the same problem, i basically removed the following:

//Mouse.show();
//stage.addEventListener(MouseEvent.MOUSE_MOVE, cursorMoveHandler);
//function cursorMoveHandler(e:Event):void{
	//sight position matches the mouse position
	//sight.x = mouseX;
	//sight.y = mouseY;
//}

This removes the sight. and allows access to the parent layers</description>
		<content:encoded><![CDATA[<p><a href="#comment-5977" rel="nofollow">@anonymous-programmer </a> </p>
<p>ok if any of you guys are having the same problem, i basically removed the following:</p>
<p>//Mouse.show();<br />
//stage.addEventListener(MouseEvent.MOUSE_MOVE, cursorMoveHandler);<br />
//function cursorMoveHandler(e:Event):void{<br />
	//sight position matches the mouse position<br />
	//sight.x = mouseX;<br />
	//sight.y = mouseY;<br />
//}</p>
<p>This removes the sight. and allows access to the parent layers</p>
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		<title>Comment on Creating a small shooting game in AS3 by anonymous-programmer</title>
		<link>http://flashadvanced.com/creating-small-shooting-game-as3/comment-page-4/#comment-5977</link>
		<dc:creator>anonymous-programmer</dc:creator>
		<pubDate>Mon, 21 Nov 2011 23:41:37 +0000</pubDate>
		<guid isPermaLink="false">http://flashadvanced.com/?p=371#comment-5977</guid>
		<description>hi, i know this has been posted almost 2 years ago but i require help with the following. 

basically ive developed this into my flash cs5 as3 presentation, however im trying to develop it so that i am able to use the cursor outside the game (to click on navigations buttons), which its not allowing me to do at the moment.

any help on this will be much appreciated</description>
		<content:encoded><![CDATA[<p>hi, i know this has been posted almost 2 years ago but i require help with the following. </p>
<p>basically ive developed this into my flash cs5 as3 presentation, however im trying to develop it so that i am able to use the cursor outside the game (to click on navigations buttons), which its not allowing me to do at the moment.</p>
<p>any help on this will be much appreciated</p>
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		<title>Comment on Simple login form with ActionScript 3.0 by Pixitude</title>
		<link>http://flashadvanced.com/simple-login-form-with-actionscript-3-0/comment-page-1/#comment-5945</link>
		<dc:creator>Pixitude</dc:creator>
		<pubDate>Wed, 16 Nov 2011 20:55:57 +0000</pubDate>
		<guid isPermaLink="false">http://flashadvanced.com/?p=222#comment-5945</guid>
		<description>This is obviously not secure, so instead of saving the password values in the frame code, take them from an XML. --- For noobies.

And, to be more secure, take them from an XML that is generated by an encryption PHP. -- For Advanced users.

;)</description>
		<content:encoded><![CDATA[<p>This is obviously not secure, so instead of saving the password values in the frame code, take them from an XML. &#8212; For noobies.</p>
<p>And, to be more secure, take them from an XML that is generated by an encryption PHP. &#8212; For Advanced users.</p>
<p> <img src='http://flashadvanced.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on Simple login form with ActionScript 3.0 by Cory</title>
		<link>http://flashadvanced.com/simple-login-form-with-actionscript-3-0/comment-page-1/#comment-5904</link>
		<dc:creator>Cory</dc:creator>
		<pubDate>Wed, 09 Nov 2011 23:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://flashadvanced.com/?p=222#comment-5904</guid>
		<description>Love this! Thank you, worked on it all day before finding your solution. 

I could not find a tutorial to make this input more secure. Did you end up making one?</description>
		<content:encoded><![CDATA[<p>Love this! Thank you, worked on it all day before finding your solution. </p>
<p>I could not find a tutorial to make this input more secure. Did you end up making one?</p>
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	<item>
		<title>Comment on Countdown timer with ActionScript 3.0 by Awa</title>
		<link>http://flashadvanced.com/countdown-timer-with-actionscript-3-0/comment-page-1/#comment-5896</link>
		<dc:creator>Awa</dc:creator>
		<pubDate>Tue, 08 Nov 2011 09:14:25 +0000</pubDate>
		<guid isPermaLink="false">http://flashadvanced.com/?p=37#comment-5896</guid>
		<description>&lt;a href=&quot;#comment-1556&quot; rel=&quot;nofollow&quot;&gt;@Ron Pumfleet &lt;/a&gt; 

THANKS!!! i wondered why the date is always wrong....</description>
		<content:encoded><![CDATA[<p><a href="#comment-1556" rel="nofollow">@Ron Pumfleet </a> </p>
<p>THANKS!!! i wondered why the date is always wrong&#8230;.</p>
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